0.5.3
Steadier releases
Changed
- The changelog on the site updates when a release reaches the playtest, not before
- Each release is announced in Discord once
Recent changes to the game
| Build | Version | Commit | Built |
|---|---|---|---|
| Game build | 7b35702b-facc97e4e48b | 7b35702b | |
| Engine | hogdot cg-v4.7.2-r19 | 8927aa079 | not reporting yet |
| Relay | not reporting yet | 7b35702b | |
| Website | not reporting yet | 7b35702b |
Steadier releases
Faster, safer updates
Hotfix: Slow-connection joins and housekeeping
Release: Performance, QoL and visual improvements
In my testing on a lower end machine, this update resulted in 20% better frame times, 380% higher FPS in a 48-player lobby, 28% faster loading times, and 19% less VRAM usage.
Hotfix: Loose ends from the Box3D migration
/afk no longer immediately un-AFKs youHotfix: Jolt NUKE
Hotfix: Responsiveness & netcode improvements
⌘ or Ctrl keys while movingThe bulk of these fixes addressed issues that were exasperated by latency, so the game should hopefully feel more responsive (especially those with slower connections). It’s still far from perfect, but it still should be a noticeable improvement for most players.
Release: New name, Box3D physics, and a Rust rewrite
This is easily the biggest update to the game so far, but most of the benefits aren’t super noticeable for actual players. Everything should largely feel the same, just smoother and more responsive, especially when tons of players are online.
Release: First playtest improvements
25% resolution scale, useful in fullscreen on a high-density monitorbigcitybigcityThis release collects the first round of fixes from the public playtest, plus a round of work on how long the game takes to start.
The game now measures its own start-up and reports it once when you join. That report carries timings, your browser and your graphics adapter, and nothing that identifies you. It exists because every performance number this project had was measured on one machine, which is why the stutter so many players hit went unseen for so long.
Release: Player customization and guest access
escape)/summon)Release: The first public playtest
bigcity and gridworld prototype mapsTab