Status
Everything runs on a dinky VPS with cobwebs on it so expect downtime
operational
Everything is up
No known problems with any services
Last checked:
Services
- Client The part that runs in the browser The game will not load at alloperational since
- Server The world everyone plays on There is no world to join, even if the game loadsoperational since
- Rust relay Carries actions over WebTransport / WebSockets The game loads and runs, but nobody else appears in itoperational since
- Authentication Optional Newgrounds sign-in / player accounts You can still play as a guest, but nobody can sign in and nothing is savedoperational since
- Persistence Database where signed-in players' cash, stats, etc. are stored You can play, but nothing a signed-in player earns this session will be savedoperational since
- Site The website you are currently looking at You would not be reading thisoperational since
Numbers
- Players online Signed in and in a world right now
- 0
- Uptime Share of the measured window the client was reachable, up to the last thirty days
- 99.9% · 25d
Incidents
-
Client unavailable
resolved—
The game will not load at all
-
Rust relay unavailable
resolved—
The game loads and runs, but nobody else appears in it
-
Client unavailable
resolved—
The game will not load at all
-
Server unavailable
resolved—
There is no world to join, even if the game loads
-
Client unavailable
resolved—
The game will not load at all